![]() Unlike steering a human skater around, controlling your little bird is an ongoing nightmare. The game is also great for helping you get used to the button prompts, which you can turn off if you don’t want too much guidance. SkateBIRD thankfully adopts a similar control scheme to the Tony Hawk games, making it easier to jump into if you’ve played any. Whereas Tony Hawk games would have you completing typical objectives for each level, SkateBIRD will give you seemingly random ones. You can, of course, take your time and explore, finding more bird accessories and music tracks to unlock. You’ll want to pick up missions when you can because it’s how you open up more levels. Because it’s so open, it also makes it hard to see where the mission-giving/story-progressing birds are around the level. The large open spaces feel empty, and getting around the levels takes more time than you’d want in a skating game. It’s fun seeing what’s been used to make the skateparks on a small scale.īecause you’re just a tiny bird, it’s understandable that the spaces are so big, but they feel a little too big. Skate parks made around the mundane human world are of course much bigger for a budgie. Skating around in the human world, reminded me of playing Micro Machines way back when (and it’s about time for another Micro Machines game). It’s also the most likely thing that grabbed your attention about the game a little bird on a skateboard. Finally, it’s 2021, and after some all-too-common Covid related delays, you can get out your bird-sized skateboard and get ready to SkateBIRD!Īs I already mentioned, SkateBIRD is too cute for its own good. It was absurd and way too cute, and it was a must-have when it came out. Glass Bottom Games provided us with a Skatebird Switch code for review purposes.SkateBIRD first showed up in 2018, quickly grabbing attention with the simple combination of a little bird riding a little skateboard. It?s the sort of game that you?ll want to love - right up until the moment you play it, at which point you?ll just be left saying, ?But it looks so cute!? Ignore the cuteness, focus on the gameplay, and skip this one altogether. Everything is next to impossible in Skakebird. Not only does it have delightful visuals (especially as the birds wear ever-more-outlandish costumes), it?s backed by a fantastic lo-fi soundtrack that it?s easy to imagine grooving along to on a skateboard.īut grooving is next-to-impossible in Skatebird. From a purely aesthetic perspective, Skatebird has so much going for it. Couple that with controls that aren?t exactly tight and a camera that doesn?t take sharp turns very well, and you can see where the whole thing falls apart. Even at the easiest, most forgiving difficulty level, it?s still impossible to chain together many tricks without wiping out. Again, while even that looks adorable beyond words, it?s not the most enjoyable experience. In practice, your bird is the weakest skater imaginable, barely able to muster up any speed before it falls off its board and rolls around on the ground waiting for you to reset him. This means that you skate on pizza boxes and cushions, around pop bottles, and up little, tiny, bird-sized ramps, pulling off ollies and nosegrabs and grinds and all kinds of other tricks as you go. It gives you decent-sized skateparks to explore, each of them filled with small everyday objects that look huge next to your bird. Much like the little birds in the game, Skatebird tries so hard to be fun. Unfortunately, while I can?t imagine anyone hating Skatebird, I also can?t imagine anyone liking it all that much, either, for the simple reason that it?s not very fun to play. It?s easily one of the cutest games I?ve played in quite some time. It?s an adorable game about birds who like to skateboard, and they do so in tiny little worlds filled with everyday objects. ![]()
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